# Counter Measures

We propose to solve these existing issues and empower players with the ability to play-to-earn with the usage of dynamic NFTs for our in-game assets.

<figure><img src="https://2798007059-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FxKdW8dbyEz4dZJxyfixU%2Fuploads%2FmZaT8A0leqf98BSv4gqM%2F6-08.png?alt=media&#x26;token=17d92b35-c23a-4389-9c98-224b09e734d4" alt=""><figcaption><p>Wisp with Earth Elements</p></figcaption></figure>

NFTs belong to the players who purchase them and are tradable in our marketplace. When a player makes a trade, Dragon Lords takes a small cut as an administrative fee and the player now earns whatever is gained from buying low and selling high within Dragon Lords ecosystem. Also in-game assets are tradable only via our native tokens. As there is an existing secondary market outside of the game, it will be up to the players to decide whether they want to continue to utilize the earnings made inside Dragon Lords ecosystem or use them elsewhere. In short, what players own in the game now belongs to them not to the project
